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Some promo images depict the M-V9 with a scope and suppressor. The "Cleaner" uses two gold-plated M1911A1-type pistols with short barrels.
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This is the first weapon Lara can obtain and is the standard weapon used by guards around Paris. Fires 9mm rounds from a 12-round magazine. Note: Every handgun model uses the same texture on both sides, granting unrealistic features for guns, such as an ambi slide release lever for the M1911A1, or an extractor that is present on both sides of the Hi-Power.Ī nickel M1911A1 variant with front cocking serrations and black grips, known as the "M-V9" in the game. The following weapons appear in the video game Tomb Raider: The Angel of Darkness: This legendary artefact, presumably hidden in the lost city of Kitezh by an immortal Prophet, is said to grant immortality. They follow Lara first to Syria and later to Siberia in the search for the Divine Source. In terms of firearms, AoD is notably the first Tomb Raider game not to feature Lara's dual Browning Hi-Power pistols with unlimited ammunition, instead taking the Heckler & Koch USP models seen in the first two films. In Rise of the Tomb Raider's storyline, Trinity has covered up the events that happened on Yamatai. Its bad publicity is considered to be the reason for Lara Croft Tomb Raider: The Cradle of Life's poor box office performance, and it led to EIDOS taking the development rights away from CORE Design, leading to the company's collapse. The Angel of Darkness appears on Wikipedia's worst video games list for its negative reception. After Lara Croft's mentor Werner Von Croy is assassinated in his apartment in Paris, Lara must uncover the mystery behind his death whilst escaping from the French authorities and a clandestine organization that wants her dead. Tomb Raider: The Angel of Darkness is a 2003 video game developed by CORE Design and published by EIDOS Interactive.